Rust Revolution
A UNIQUE RUST SERVER FOR SOLO PLAYERS
Server Information
MAP & INVENTORY WIPE: Weekly every Sunday around 2pm EST (US Time)
BLUEPRINTS & SKILLS WIPE: Monthly (On or near monthly Facepunch forcewipe)
*Exact dates for each wipe will always be posted in our Discord Server within the #when-is-wipe channel
*Our server offers no VIP packages and does not accept donations for perks. We beleive that all players should have access to the same content without spending money.
BLUEPRINTS & SKILLS WIPE: Monthly (On or near monthly Facepunch forcewipe)
*Exact dates for each wipe will always be posted in our Discord Server within the #when-is-wipe channel
*Our server offers no VIP packages and does not accept donations for perks. We beleive that all players should have access to the same content without spending money.
GATHERING:
-> 2x Wood, Metal, Stones
-> 1.5x Sulfur
-> 1x all food and cloth pickups
*All gathering rates can be increased through the Levels/Skill Perk system outlined below.
LOOT:
-> Loot in Crates/Barrels is 1x by default, meaning mostly vanilla loot.
-> Crate & Barrel loot contains some custom items: Cash (custom currency) & Redeemable XP Points -- See sections below for details on these items.
-> Your looting "luck" can be increased through the Skills/Perks system outlined below.
-> 2x Wood, Metal, Stones
-> 1.5x Sulfur
-> 1x all food and cloth pickups
*All gathering rates can be increased through the Levels/Skill Perk system outlined below.
LOOT:
-> Loot in Crates/Barrels is 1x by default, meaning mostly vanilla loot.
-> Crate & Barrel loot contains some custom items: Cash (custom currency) & Redeemable XP Points -- See sections below for details on these items.
-> Your looting "luck" can be increased through the Skills/Perks system outlined below.
This server uses custom built maps only. All maps are built by the server owners and are customized to work with our servers settings and plugins. Maps feature standard vanilla Rust monuments as well as custom monuments. Maps are cycled bi-weekly.
MAP DETAILS:
-> Medium Size Maps (size 3500)
-> Maps will always include the Launch Site and Small/Large Oil Rig monuments
-> Custom and unique base building locations spread around the maps
-> We use an All-in-One Safe zone (Outpost/Bandit Camp/Fishing Village/Stables)
-> Bus Stops are marked on the maps and can be used as Quick Travel points
-> Increased Ore Spawns
MAP DETAILS:
-> Medium Size Maps (size 3500)
-> Maps will always include the Launch Site and Small/Large Oil Rig monuments
-> Custom and unique base building locations spread around the maps
-> We use an All-in-One Safe zone (Outpost/Bandit Camp/Fishing Village/Stables)
-> Bus Stops are marked on the maps and can be used as Quick Travel points
-> Increased Ore Spawns
On our server you will earn experience points (XP) while performing various basic actions. These include gathering ore/wood, killing NPCs and players, harvesting from animals, crafting, ect. You can gain large amounts of XP by completing custom missions (outlined below), and by finding special items in loot crates around the island.
As you earn XP, you gain levels. With each level gained, you earn 1 Skill Point. Skill Points can be spent on Skill Perks that grant you specific boosts or advantages. There are over 60 different Skill Perks you can learn
EXAMPLES OF SKILL PERKS INCLUDE:
-> Increased Gather Rates
-> Increased Damage to NPCs
-> Increased Healing From Bandages
-> Instant Barrel Break
-> Extra Scrap & Components From Crates
-> Increased Horse Speed
-> Much Much More...
*There are no Skill perks that increase input or output of damage to other players
*All XP/Levels/Skill Perks are reset during the monthly BP wipes, but will carry over through all weekly map wipes within the monthly cycle.
Our server features a custom mission system. Missions can be accessed by clicking on the exclamation mark (!) button near your action bar. The mission system is setup using a "Mission Chain" progression system, meaning you have access to a single mission to start and completing each mission unlocks the next mission. This process repeats until you have ulocked all available missions.
Each mission offers various rewards that increase in value with each unlocked mission. Each mission rewards Cash (in-game currency outlined below), and XP Points. Missions also provide various special unlocks and perks.
EXAMPLES OF SPECIAL UNLOCKS INCLUDE:
-> Temporary increased gather rates
-> Vehicles that can be picked up and stored in your inventory
-> Full base workbench range
-> Syringes that restore full health
-> Reduced timers on locked crates
-> Much Much More...
*After completing certain missions you will unlock repeatable missions that reward Cash and XP only.
*Perks unlocked via the mission system will remain on your character until the next BP/Skills wipe (monthly).
Each mission offers various rewards that increase in value with each unlocked mission. Each mission rewards Cash (in-game currency outlined below), and XP Points. Missions also provide various special unlocks and perks.
EXAMPLES OF SPECIAL UNLOCKS INCLUDE:
-> Temporary increased gather rates
-> Vehicles that can be picked up and stored in your inventory
-> Full base workbench range
-> Syringes that restore full health
-> Reduced timers on locked crates
-> Much Much More...
*After completing certain missions you will unlock repeatable missions that reward Cash and XP only.
*Perks unlocked via the mission system will remain on your character until the next BP/Skills wipe (monthly).
THIS EVENT WORKS AS FOLLOWS:
-> Find a rare golden egg in any crate
-> Once found, your location is marked on the map (after 60 seconds)
-> You have the option to "break" the egg for a reward item before or after the 60 second timer
-> While holding the Egg your max HP is increased to 200 and your gathering rates are increased
-> Alternativily you can take the egg back to your base to produce resources
-> Place a resource inside of an empty box and then place the egg inside with it
-> The resource will mulitply every 30 minutes even while you are offline
-> Keep in mind the eggs location is always marked on the map, so your base may become a target for others.
-> You can always crack the egg open to destroy the egg and remove the marker
-> Other players should pursue the egg to take for their own use
-> If the egg is destroyed, a new egg will be placed in a random crate for anyone to find again
-> The cycle then repeats itself.
-> Only 1 egg can be active on the server at any given time.
RESOURCES THAT CAN BE PRODUCED BY THE EGG:
-> High Quality Metal (cooked)
-> Metal Fragments
-> Scrap
-> Low Grade Fuel
-> Cash
You can type /egg help in-game for more information about the event.
In addition to the vanilla Rust crafting, blueprints and workbench progression system our server allows you to learn blueprints to craft special items that typically cannot be crafted. Researching these custom blueprints will cost you Cash (see below) instead of Scrap.
CUSTOM CRAFTING BLUEPRINTS INCLUDE:
-> Recyclers
-> Minicopters
-> Horses
-> Jackhammers
-> LR300
-> Fueless Generators
-> Drone Marketplace
-> Much Much More...
*Most items crafted via the custom crafting system can be picked up with a hammer. This includes recyclers, vehicles and yes even horses...
*To pick an item up hit it with the hammer like you are repairing it until the "picking-up" bar is full.
CUSTOM CRAFTING BLUEPRINTS INCLUDE:
-> Recyclers
-> Minicopters
-> Horses
-> Jackhammers
-> LR300
-> Fueless Generators
-> Drone Marketplace
-> Much Much More...
*Most items crafted via the custom crafting system can be picked up with a hammer. This includes recyclers, vehicles and yes even horses...
*To pick an item up hit it with the hammer like you are repairing it until the "picking-up" bar is full.
Players can access custom food recipes at any Workbench. Recipes require a T1, T2, or T3 workbench before they can be researched. Custom food recipes typically provide more benefits than Rust default foods and incentivises players who are willing to create farms and scavenge for ingredients. Food buffs range from standard health, hunger, and water increases, to also providing modified tea buffs that are stronger and/or last longer than default tea buffs. Custom foods also counteract overdoses (Dirty level) acquired by consuming drugs and/or food containing drugs.
Details about each food item including the ingredients needed, and the buffs they provide can be found HERE
Details about each food item including the ingredients needed, and the buffs they provide can be found HERE
In addition to the Rust standard Scrap progression, our server uses a custom form of currency "Cash". Cash is used to unlock various perks, Custom Crafting blueprints (see section below) and to purchase special items (no weapons) while playing on the server. Cash is earned by looting it from crates, selling components, selling drugs (see section below) and completing custom missions. You can also recycle Scrap into Cash.
EXAMPLES OF PERKS/ITEMS THAT COST CASH:
-> Furnace Upgrades (faster smelting)
-> Increased Backpack Space
-> Personal Ziplines
-> Custom Crafting Blueprints (minis, cars, horses, jackhammer, ect)
-> Much Much More...
*Cash can only be earned through gameplay, remember, no pay-to-win here.
EXAMPLES OF PERKS/ITEMS THAT COST CASH:
-> Furnace Upgrades (faster smelting)
-> Increased Backpack Space
-> Personal Ziplines
-> Custom Crafting Blueprints (minis, cars, horses, jackhammer, ect)
-> Much Much More...
*Cash can only be earned through gameplay, remember, no pay-to-win here.
Section Under Construction
Our server is full unrestricted PVP, meaning you can PVP anywhere on the map just as you can on Vanilla Rust servers. Our server will track your stats and your KDR for each wipe as well as cumulative over all wipes. The leaderboard can be accessed here.
In order to prevent players from offline raiding other players in the middle of the night while they are sleeping, we have raiding completely disabled between 12:00 AM - 9:00 AM EST (9 hours in the middle of the night US Time). Between 9:00 AM EST - 12:00 AM EST (15 hours during the day/prime time US Time) raiding is enabled and unrestricted.
In order to prevent players from offline raiding other players in the middle of the night while they are sleeping, we have raiding completely disabled between 12:00 AM - 9:00 AM EST (9 hours in the middle of the night US Time). Between 9:00 AM EST - 12:00 AM EST (15 hours during the day/prime time US Time) raiding is enabled and unrestricted.
Due to the server being for solo players only, we have strict Solo Only and No-Griefing policies. Please be sure to read the rules listed below before joining the server.
SOLO RULES:
-> No Alliances: this includes all PVP and PVE content
-> Trading is allowed but must be done at the safe zone
-> No Kill agreements are allowed, however, if you see each other you must always stay seperated
-> Steam friends are auto detected and monitored for teaming
RAIDING/GRIEFING RULES:
-> Never prevent a player from entering or leaving their own base
-> Remove all TCs and doors that you place during a raid. The owner must have a chance to reclaim his/her base
PREVIOUS VAC & GAME BANS:
-> Players with VAC or Game Bans that are less than 365 days old will be removed upon joining the server
-> Alt accounts are detected through Battlemetrics HWID system. Players that have alt accounts with Game Bans less than 365 days old will be removed.
SOLO RULES:
-> No Alliances: this includes all PVP and PVE content
-> Trading is allowed but must be done at the safe zone
-> No Kill agreements are allowed, however, if you see each other you must always stay seperated
-> Steam friends are auto detected and monitored for teaming
RAIDING/GRIEFING RULES:
-> Never prevent a player from entering or leaving their own base
-> Remove all TCs and doors that you place during a raid. The owner must have a chance to reclaim his/her base
PREVIOUS VAC & GAME BANS:
-> Players with VAC or Game Bans that are less than 365 days old will be removed upon joining the server
-> Alt accounts are detected through Battlemetrics HWID system. Players that have alt accounts with Game Bans less than 365 days old will be removed.